GoodMemStatus Type
GoodMemStatus Type documentation for Go SDK
Properties
| Name | Type | Description | Notes |
|---|---|---|---|
| Code | string | Status code for the warning or informational message | |
| Message | string | Human-readable status message |
Methods
NewGoodMemStatus
func NewGoodMemStatus(code string, message string, ) *GoodMemStatus
NewGoodMemStatus instantiates a new GoodMemStatus object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewGoodMemStatusWithDefaults
func NewGoodMemStatusWithDefaults() *GoodMemStatus
NewGoodMemStatusWithDefaults instantiates a new GoodMemStatus object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetCode
func (o *GoodMemStatus) GetCode() string
GetCode returns the Code field if non-nil, zero value otherwise.
GetCodeOk
func (o *GoodMemStatus) GetCodeOk() (*string, bool)
GetCodeOk returns a tuple with the Code field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetCode
func (o *GoodMemStatus) SetCode(v string)
SetCode sets Code field to given value.
GetMessage
func (o *GoodMemStatus) GetMessage() string
GetMessage returns the Message field if non-nil, zero value otherwise.
GetMessageOk
func (o *GoodMemStatus) GetMessageOk() (*string, bool)
GetMessageOk returns a tuple with the Message field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetMessage
func (o *GoodMemStatus) SetMessage(v string)
SetMessage sets Message field to given value.